demo 3
Not a lot of visible changes. I've been busy with other classes lately. I'm going to try to get ahead in those this weekend so I can focus more on this. This demo mainly adds bug fixes and some non-behavior-affecting code cleanup. I also added some other colored blocks because I got tired of looking at black and white only. Oh, and it has a quick and dirty title screen.
Still to do:
Dynamic block generators (It's a just hard-coded cheat right now.)
Collision detection
Reflector lines
Lasers
HUD
Pause
Options?
Adding colors other than black/white to the yin yang
Lives/game over
Spit and polish
Loading levels (We need to discuss how this will work.)
That sounds like a lot, but I think I could do it easily if my other classes stopped giving homework.
Demo 3
Still to do:
Dynamic block generators (It's a just hard-coded cheat right now.)
Collision detection
Reflector lines
Lasers
HUD
Pause
Options?
Adding colors other than black/white to the yin yang
Lives/game over
Spit and polish
Loading levels (We need to discuss how this will work.)
That sounds like a lot, but I think I could do it easily if my other classes stopped giving homework.
Demo 3
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